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My sleeved card storage solution. Foam spacer under Hero/Villain cards to keep decks from sliding.
A game setup with my Card Mats.
Card Mats I made for the game.  Laminated & hinged with book binding tape.  Will fit in box.
Dark Gothic - Box Rear
Events, Allies, Gear and locations...part of the main draw deck

A Touch of Evil: Dark Gothic (2014)

Players
2–6
Best: 3
Playing time
60–60 min
Age
12+
6.98
Average rating
632
Ratings
2.14/5
Weight
#5030
BGG rank
Outside top 5,000
Designer:Jason C. Hill
Artist:Jack Scott Hill
Publisher:Flying Frog Productions
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4.3, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.3
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameHorrorDeck, Bag, and Pool Building

Overview

Dark Gothic is a deck-building game set in Flying Frog's A Touch of Evil game series.

Each player represents a particular monster-hunting hero in the game, and that hero determines the player's starting deck and grants a special ability. The heroes work together to some degree to defeat villains and monsters as they collectively lose the game if ten cards land in the shadows during play. That said, the game has only a single winner – the player who has the most investigation points at the end of the game. (Villains come in three levels of difficulty, and at the start of the game, you create a villain stack with one card of each difficulty level being chosen at random.)

The game uses three currencies – combat (red), cunning (green) and spirit (blue) – with some cards having a silver cost that can be paid with any currency. Players can acquire cards from a row of six that are available from the main deck or from piles of cards that are always available. If you fight the "Hungry Dead" – an always available card that costs one of each color – you can remove a card from your deck or from the central row.

"Dark Secrets" are a special type of card that get added to your deck through various means. The card is worth negative points at the end of the game, but should you draw it during play, you remove it from the game, then draw a "Shocking Discovery" – which will affect you or all players with some kind of pernicious effect.

Expansions

A Touch of Evil: Dark Gothic – The Forgotten Island Game Supplement
A Touch of Evil: Dark Gothic – Curse of the Werewolf Game Supplement
A Touch of Evil: Dark Gothic – Smuggler's Den Game Supplement
A Touch of Evil: Dark Gothic – The Dryad of Harper's Wood
A Touch of Evil: Dark Gothic – The Harbinger of Death
A Touch of Evil: Dark Gothic – Wicked Woods Supplement
A Touch of Evil: Dark Gothic – Dark Keep Supplement
A Touch of Evil: Dark Gothic – Deadly Fields
A Touch of Evil: Dark Gothic – Hanbrook Manor game supplement
Flying Frog DiceFest 2021 Goody Box
A Touch of Evil: Dark Gothic – Terror in the Night Game Supplement
A Touch of Evil: Dark Gothic – Beacon of Doom Supplement
A Touch of Evil: Dark Gothic – Hushed Whispers Game Supplement
A Touch of Evil: Dark Gothic – Flooded Marshes Game Supplement
Shadows of Brimstone: 2026 Roll-to-Move Goody Box
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