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Gangsters board - cropped, legible, and without glare
Mmmm, fresh!
Gangsters
Gangsters (Avalon Hill) - Game markers and chits
Gangsters (Avalon Hill) - Included player aid

Gangsters (1992)

Players
2–5
Best: 3, 4
Playing time
120–120 min
Age
12+
6.33
Average rating
308
Ratings
2.49/5
Weight
#10330
BGG rank
Outside top 5,000
Designer:Don Greenwood, Gérard Mathieu
Artist:Charles Kibler, George I. Parrish, Jr., Dave Dobyski
Publisher:The Avalon Hill Game Co
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 5, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity5.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

MafiaReal-timeFightingAction Points

Overview

Players are "bosses" of organized crime in Chicago during the Prohibition era. Rival gangs fight over Speakeasies, Gambling Joints, and Protection Rackets. They try to direct the public into their "stablishmunts", whilst keeping the donut-boys-in-blue out. Using their Racketeers, Thugs and Vamps the players try to obtain joints and make money from the "unsuspecting" public who just happen to walk in to them. The game is fast moving, as each players turn is timed, and has some dire results. For example, when a hit is made the player who was shot gets a soaking (one trigger press only) with the *included* water pistol! There are numerous paths to victory that the players can take with their gang, with the twist that in the five player version one of the players has to play the cops...short-straw anyone?

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