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A Game for Good Christians
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A Game for Good Christians
A Game for Good Christians
A Game for Good Christians

A Game For Good Christians (2013)

Players
4–7
Playing time
20–1 min
Age
18+
5.55
Average rating
36
Ratings
1.00/5
Weight
#26034
BGG rank
Outside top 5,000
Publisher:(Self-Published) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameHumorReligiousMature / AdultSimultaneous Action SelectionHand Management

Overview

From the publisher:

For the first round, each player draws a hand of “canon” answer cards, and one player is chosen to begin the game as “the Pharisee.” The Pharisee then presents a “creed” question card to the group, like:

“For Lent I am giving up_____.” “What do good Christians wait until marriage for?” “King Solomon needed so many women because he was over-compensating for _____.” “Loving your neighbor as yourself includes _____.” “When good Christians don't understand something in the Old Testament, they simply add Jesus and _____.” “What is known to make the baby Jesus cry?” Each player passes one faced-down canon card to the Pharisee in response. The canon deck includes such biblical gems as:

The forbidden fruit (Genesis 3) Noah's awkward sexual encounter with his son ( Genesis 9:22) Levitical sex ban (Lev 18) David carrying a warm sack of 200 foreskins (1 Sam 18:26-28) A pair of she bears mauling a group of kindergarteners (2 Kings 2:23-25) A naked boy running through Gethsemane (Mark 14:51-52) Midgets in trees (Luke 19:1-10) The voice of God knocking you off your ass, on your ass (Acts 9) A slightly stoned Paul (Acts 14:19) Making stupid life choices and blaming them on Php 4:13 (Php 4:13) A roaring lion seeking whom he may devour (1 Peter 5:8) After the players submit their canon cards, the Pharisee shuffles all of the answers, reads the responses out loud, and chooses his/her favorite card: the most biblically accurate, the most humorous, the card most likely to send the player to hell, or all of the above.

The winning player is given the Creed card from that round and the next player in line becomes the new Pharisee. The first player to collect ten Creed cards wins.

Expansions

A Game for Good Christians: Why We Can't Have Nice Things
A Game for Good Christians: Wisdom Decks
A Game for Good Christians: The Blessings of God – A Kinder, Gentler Expansion Deck!
A Game for Good Christians: The Red Letter Deck – The Words and Actions of Jesus the Christ
A Game for Good Christians: Things That Make The Baby Jesus Cry
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