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Mark Sienholz promoting his new game at Essen 2013
I feel Like I'm seeing double.
The number cards laid out to display the picture. It was quite the little puzzle.
Finished Board
starting out

Das Labyrinth des Pharao (2013)

Players
1–5
Best: 3, 4, 5, 5+
Playing time
40–40 min
Age
8+
6.64
Average rating
91
Ratings
1.64/5
Weight
#14846
BGG rank
Outside top 5,000
Alternate names:The Pharaoh's Labyrinth
Designer:Mark Sienholz
Artist:Thorsten Kettermann
Publisher:Krimsus Krimskrams-Kiste
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 3.3, Theme 6
Strategy7.0
Luck5.0
Interaction5.0
Complexity3.3
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

ExplorationMazeTile PlacementPattern Building

Overview

In Das Labyrinth des Pharao, players are graverobbers who want to go as deep inside a pyramid as they can, preferably discovering chambers that contain treasures along the way.

Each player starts the game with 28 identical tiles and a 5x5 grid representing a pyramid. Players each add the same tile to the grid each turn, slowly creating (if all goes well) a winding labyrinth inside the pyramid. When a player places a tile that shows one or more scarabs on it, he can choose to place a treasure marker on one or more scarabs. By the time that the third tile is placed, each player must decide which entrance to the pyramid his figure will take.

The game ends once the 5x5 grid is filled. Each player counts the length of the corridor that extends from his starting point, scoring one point for each space in this path. In addition, the player scores two points for each treasure that's surrounded by four walls as long as at least one of those walls abuts the corridor walked by the graverobber. Whoever has the highest score wins!

Das Labyrinth des Pharao includes rules for solo play as well as an advanced variant in which treasures are worth 1-3 points depending on their color, with this point value then multiplied by 1-4 depending on where its shared wall meets the corridor. The deeper the treasure along the path, the more points it's worth.

Expansions

Das Labyrinth des Pharao: Sphinx und Triamide
Das Labyrinth des Pharao: Pharaos Gruft – Four Game Boards
Das Labyrinth des Pharao: Die Mumien-Erweiterung
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