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Set up.
Game end - score of 33. This image is of playtest components. This is not final artwork.
Red arrows show evacuation routes.Evacuations can occur from the East Jetty, "Beach Jetties" constructed by the player, or from beach hexes directly.
Personal Folio Copy of A SPOILED VICTORY (White Dog Games) including Laminated Copy of the Rules, a Laminated Copy of the Board (original card-board still kept in a sealed bag), Player Aids, 3 x Counter-mix small boxes & sleeved cards - all in a Folio box
Snowy night time with hot ☕ and a Spoiled Victory

A Spoiled Victory: Dunkirk 1940 (2014)

Players
1
Best: 1
Playing time
60–60 min
Age
0+
7.35
Average rating
83
Ratings
2.22/5
Weight
#12269
BGG rank
Outside top 5,000
Designer:Hermann Luttmann, Paul Fish
Artist:Mike Mirfin
Publisher:White Dog Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 2, Complexity 4.4, Theme 5
Strategy7.0
Luck5.0
Interaction2.0
Complexity4.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIPrint & PlayAction PointsPoint to Point MovementSolo / Solitaire Game

Overview

A Spoiled Victory: Dunkirk 1940 is a solitaire game on the Allied rescue operation from May 27 to June 4th of 1940. Approximately 400,000 men from the Allied forces of Belgium, France, and England were surrounded in the area of Dunkirk by German forces. England launched Operation Dynamo with the hopes of rescuing 30,000. Instead they rescued 330,000. In this game, the player controls the Allied forces and must try to recreate the historical result.

The game uses Event cards to define the conditions for each turn. These cards dictate where the Luftwaffe will strike, how many units can evacuate, the German army movement, and the number of player actions.

The game uses a point-to-point map. The Allies can move between any two connected points but the Germans can only move on set tracks. As the player moves the Allied forces to the beach, they are converted to evacuee units, which can then sail to England. But even then they can be subject to artillery or Luftwaffe strikes until they arrive safely in England.

The game is scored by calculating the total number of evacuees rescued and earning victory points as a result. The historical result or better wins the game.

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