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Dreaming Spires (2014)

Players
3–5
Best: 4
Playing time
90–90 min
Age
14+
6.32
Average rating
208
Ratings
2.83/5
Weight
#13150
BGG rank
Outside top 5,000
Designer:Jeremy Hogan
Artist:Amber Anderson, Jessie Price
Publisher:Game Salute +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 7, Complexity 5.7, Theme 5
Strategy7.0
Luck5.0
Interaction7.0
Complexity5.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

City BuildingMedievalAge of ReasonTile PlacementAuction / BiddingVariable Player PowersSimulationAuction: Sealed BidAuction: Dutch

Overview

Lead an Oxford college from the medieval era through to the modern day. The eccentric characters and tumultuous events of Oxford's history are brought to life in cards, featuring original illustrations, famous quotes and amusing written accounts.

In Dreaming Spires, players each build a college of Oxford University out of building tiles placed according to simple rules. Tiles display whole icons and half and quarter icons, which can be placed next to one another to complete whole ones. These icons represent the benefits of your college: Beauty, Academics, Status and Sociability.

Famous men and women of Oxford can be admitted to your college if it has the relevant benefits to attract them. These scholars can be used to increase the reputation of your college directly in their subjects but also indirectly using their unique special abilities.

Each turn there is an historical event pitting the colleges against one another in various activities for a reward. The winner becomes Chancellor and leads play for the following turn.

The college, which has the greatest reputation at the end of the game is the winner. This is calculated from the scoreboard with an innovative scoring system that leaves ample room for different strategies to succeed and keeps everyone in with a chance till the end!

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