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The new dice.
Seasons Path of Destiny contents
Set up of the base game and its two expansions including Path of Destiny for four players
Both expansion boxes side by side.
The new dice.

Seasons: Path of Destiny (2014)

Players
2–4
Best: 2, 3
Playing time
60–60 min
Age
14+
7.86
Average rating
1,667
Ratings
2.68/5
Weight
Alternate names:Pory Roku: Ścieżka Przeznaczenia +4 more
Designer:Régis Bonnessée
Artist:Mathieu Leyssenne, Xavier Gueniffey Durin, Paul Mafayon, Paul Drouin, Joris Riviére
Publisher:Hobby Japan +6 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 7, Complexity 5.4, Theme 7
Strategy5.0
Luck10.0
Interaction7.0
Complexity5.4
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyDiceExpansion for Base-gameOpen DraftingDice Rolling

Overview

Seasons: Path of Destiny is the second expansion for the board game 'Seasons'.

Come, Mage, and see your destiny!

Deep in the Forest of Argos, the struggle rages on between the Kingdom’s most powerful sorcerers, each convinced of their glorious destiny. Making their burning desire a reality will require bravery and determination. However, destiny is a fickle mistress... Play with 20 new Power cards (2 copies of each card) like the dangerous Argosian Tangleweed, the powerful Chalice of Eternity or the mysterious Sepulchral Amulet!

There are new cards with abilities modifying the core of the game in interesting ways, like blocking someone else's familiar, rerolling the die not chosen by any player or straigthening once-used card (for 1 crystal) to use it again this turn. The main power of this expansion lies in the concept of the Die of Destiny. Once per round, a player can take a die from the menu as usual, but instead of applying its effects, roll a Die of Destiny. The bonuses from this die are generally weaker than those of seasons dice, but it gives the players certain number of destiny tokens. Whoever has most tokens by the end gets +20 prestige (in other words, whoever relied the least on the stronger, seasons dice).

This expansion is independent on the first one (Seasons: Enchanted Kingdom) and adds more variability and some new concepts to your plays.

Only for the first edition of Seasons: Path of Destiny, discover a special promo card: Igramul the Banisher! The effect of this card was created by Federico Latini during the Seasons: Path of Destiny contest in September 2013.

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