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My tiny table toppers playing Te Kuiti for the first time. Here the shepherd is trying to find the optimal place for his fence, while the sheep player looks on.
box cover
first game
final cover
gencon 2015

Te Kuiti (2015)

Players
1–2
Playing time
20–20 min
Age
6+
5.97
Average rating
88
Ratings
1.13/5
Weight
#20405
BGG rank
Outside top 5,000
Designer:Jim Harmon, William Baldwin (I)
Publisher:Ludically
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2.3, Theme 5
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

FarmingChildren's GameAnimalsMemoryArea Majority / Influence

Overview

Te Kuiti (Teh-KOOO-ee-tee) is a simple game of memory and area control, with each player taking on one of two asymmetric roles. The "sheep" player tries to match two sheep (memory), while the "shepherd" player strategically builds fences to wrangle the stragglers (area control). A fortunate shepherd may find old posts that can be made into quick fences, but an unfortunate shepherd may find a fence ruined by a strong-willed ram. Players score points based on which sheep they find hiding and the number of stragglers they best corral.

After the first game, players swap roles and play a second game. The player who scores the most total points from both games wins!

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