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Elementalis Cultist spells and user aids (Expansion Set)
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Elementalis (2006)

Players
2–4
Best: 4
Playing time
30–30 min
Age
8+
4.71
Average rating
43
Ratings
1.83/5
Weight
#28998
BGG rank
Outside top 5,000
Designer:Robert C. Kalajian, Jr., Justin Fitzgerald
Artist:Sean Boyle
Publisher:Tremorworks
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 3.7, Theme 5
Strategy5.0
Luck9.0
Interaction5.0
Complexity3.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

DiceDice Rolling

Overview

For as long as anyone can remember, the Elementalists and the Purists worked their elemental magic. These elemental mages understood the wonderful balance of the world and how important it was to maintain it. Then the Harmonists came with their unorthodox methods of elemental magic. The natural balance shifted, and the three elemental sects were thrown into a war to obliterate each other and bring balance back to the world.

Take control of the elements as a member of one of the competing elemental sects. Reap Mana from the Flux and cast elemental spells to further your progress or hinder your foes.

Elementalis is a dice game for 2-4 players involving spell casting, pushing your luck, and strategy.

Expanded by:

Elementalis: Creationists and Elitists Elementalis: Chaotica and Cultists Elementalis: Guardians and Luminaries

Expansions

Elementalis: Creationists and Elitists
Elementalis: Chaotica and Cultists
Elementalis: Guardians and Luminaries
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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