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At the end of Game Turn 1 -- Rommel has bridged the Meuse River in the center as the French move a mechanized formation to contest the crossing.  The 11th Panzer Brigade has halted at the Meuse River and preparing to assault across and hit the British arm
Counters
German aerial recon indicates the "fog of war" counter in Dinalt is just bad intelligence.  Other aerial recon assets discover the British formation near Dinalt consists of 4 infantry battalions and 2 armor companies with a division headquarters.
Game Map

Ghost Division: The 7th Panzer Division's Drive to the Sea (2014)

Players
1
Best: 1
Playing time
0–0 min
Age
0+
6.81
Average rating
45
Ratings
2.50/5
Weight
#18744
BGG rank
Outside top 5,000
Alternate names:Rommel's Ghost Division
Designer:Joseph Miranda
Artist:Joe Youst, Larry Hoffman
Publisher:Decision Games (I) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 4, Complexity 5, Theme 5
Strategy7.0
Luck5.0
Interaction4.0
Complexity5.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIArea Majority / InfluenceSolo / Solitaire Game

Overview

Ghost Division is a solitaire game in which you, the player, take command of General Erwin Rommel’s 7th Panzer Division during the drive across Belgium and France in those heady days of May and June of 1940 (there are four German formations in the game that drive the events of play: The 7th Panzer Division, a regiment of the 5th Panzer Division, a regiment of SS-Totenkopf Division, and the 15th Motorized Corps’ non-divisional units, also representing OKW non-divisional units). Each has a separate colored unit box for ease of identification. The Allies are controlled by the game system. As the player, your objective is to drive as far as possible, cutting off the Allied armies in Belgium and possibly preventing the Dunkirk evacuation, thereby gaining a great victory for yourself.

As your forces drive across the map, they will encounter various Allied Forces, represented by face down Fog of War and Allied Formation counters. When encountering an Allied Formation, play temporarily stops in order to resolve the Combat Sequence, with the game system generating forces that your own forces will have to defeat.

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