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Takara Island, Ferti, 2015 — components (image provided by the publisher)
Stuff in the game.
Example of what you can find when you dig.
2nd edition box front: English version
Takara Island, Ferti, 2015 (image provided by the publisher)

Takara Island (2011)

Players
2–6
Best: 3
Playing time
45–45 min
Age
8+
5.78
Average rating
254
Ratings
1.60/5
Weight
#19551
BGG rank
Outside top 5,000
Alternate names:The Edict of King Budeaunia +1 more
Designer:Takahiro Amioka, Sayaka Amioka
Artist:Xavier Gueniffey Durin, Mushi, Iori Watanabe, Suo
Publisher:Ferti +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 6, Interaction 5, Complexity 3.2, Theme 7
Strategy7.0
Luck6.0
Interaction5.0
Complexity3.2
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationAction PointsModular BoardDice RollingWorker Placement

Overview

In The Edict of King Budeaunia, the players search through six piles of tiles, looking for a hot spring.

At the beginning of the game, six piles of nine tiles each are placed on the game board. Each player has two actions each turn and can use these actions to either look at the top tiles in one pile; dig one tile (possibly earning points or money); employ new workers; or get speciality cards. Tiles can be anything from dirt to hard stone, monsters or treasures. The game ends when both hot spring tiles are found. If the same player found both, he wins automatically; if not, the player with the most points earned from various tiles wins.

Takara Island features the same gameplay as The Edict of King Budeaunia, but with a different setting and modified artwork.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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