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Galahad with yellow tunic (easier to spot on the game board)
Aaaahh... Here come the Picts!
The winning team!
Grrr...  Here come the Saxons!
I enjoyed Erich's Image #81421 so much, I had to copy and tweak it a tad.  :-)
My Monty Python mod of Shadows
Excalibur in Big SoC
I made this because of the lack of female characters that play the "good guy" role in the game. I printed this out on stiff photo paper and it matches the quality of the original cards!
Shadows over Camelot
Excalibur!

Shadows over Camelot (2005)

Players
3–7
Best: 5, 6, 7
Playing time
60–90 min
Age
10+
7.10
Average rating
28,605
Ratings
2.57/5
Weight
#602
BGG rank
Top 1,000
Alternate names:Les Chevaliers de la Table Ronde +3 more
Designer:Serge Laget, Bruno Cathala
Artist:Julien Delval, Cyrille Daujean
Publisher:Days of Wonder
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 6, Interaction 10, Complexity 5.1, Theme 10
Strategy5.0
Luck6.0
Interaction10.0
Complexity5.1
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

FantasyAdventureBluffingMedievalDeductionMythologySet CollectionTradingVariable Player PowersTeam-Based GameCooperative GameHand ManagementDice RollingPlayer EliminationTake ThatTraitor GameSemi-Cooperative GameSudden Death EndingTug of WarCommunication Limits

Overview

Shadows over Camelot is a cooperative/semi-cooperative hand-management and deduction-based board game for 3–7 players.

Each player represents a knight of the Round Table and they must collaborate to overcome a number of quests, ranging from defeating the Black Knight to the search for the Holy Grail. Completed quests place white swords on the Round Table; failed quests add black swords and/or siege engines around Camelot. The knights are trying to build a majority of white swords on the Table before Camelot falls.

On each knight's turn, the knight takes a "heroic action", such as moving to a new quest, building his hand, or playing cards to advance the forces of good. However, he must also choose one of three evil actions, each of which will bring Camelot closer to defeat.

Moreover, one of the knights may be a traitor, pretending to be a loyal member of the party but secretly hindering his fellow knights in subtle ways, biding his time, waiting to strike at the worst possible moment...

But enough words... don your cloak, climb astride your warhorse, and gallop into the Shadows to join us in Camelot!

Expansions

Shadows over Camelot: Sir Bedivere, the 8th Knight
Shadows over Camelot: Merlin's Company
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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