Get Out (1998)
Players
2–8
Best: 6
Playing time
120–120 min
Age
10+
5.52
Average rating
252
Ratings
1.48/5
Weight
#26780
BGG rank
Outside top 5,000
Designer:James Ernest
Publisher:Cheapass Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 4, Interaction 5, Complexity 3, Theme 5
Strategy7.0
Luck4.0
Interaction5.0
Complexity3.0
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
Economic
Overview
Get Out is a Monopoly-style game with three tracks instead of one, and a couple of nice mechanical twists. The squares on the outer board are jobs, and the squares on the middle board are apartments. You can take as many jobs as you want, but each one slows you down, making it harder to get to Payday. Money doesn't really matter anyway; the real point of the game is to spend four months in the terrifying center ring. Not that they necessarily have to be four months in a row....
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