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It was a tight battle, but Grey eventually wins. :)
Ramses on the beach on a sunny day. What could be better?
Example for moving possibilities - explained in the following image comment ...
Improvised game with Carcassonne tiles and meeples
Handcrafted Ramses with player pieces of masking and duct tape wads.

Ramses (1988)

Players
2
Best: 2
Playing time
30–30 min
Age
12+
6.25
Average rating
30
Ratings
3.00/5
Weight
#23235
BGG rank
Outside top 5,000
Designer:Horst Alexander Renz
Artist:(Uncredited)
Publisher:Pharao-Brettspiele
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 6, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity6.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyAncientArea MovementSquare Grid

Overview

Each of the two players is trying to maneuver his four pieces onto specially marked squares or to box his adversary in (if he cannot move any piece, he's lost). On your turn you move first one of your own pieces, then one of your adversary's.

The pieces move orthogonally (as long as they don't go twice through the same square during a move) by as many squares as there are pieces in its starting column and row (using the larger number, counting itself). The game has Chess-like qualities since there is no randomness at all, and each player has perfect information.

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