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We played, we won ...and then we held hands.
...and then we held hands., LudiCreations, 2015 (image provided by the publisher)
Full game - all cards on linen stock.
Game being played by a couple in Treste, Italy
Emotion cards and objectives

...and then, we held hands. (2015)

Players
2
Best: 2
Playing time
30–45 min
Age
12+
5.99
Average rating
2,033
Ratings
1.76/5
Weight
#6034
BGG rank
Outside top 5,000
Designer:David Chircop, Yannick Massa
Artist:Marie Cardouat, Todd Sanders, David Chircop
Publisher:(Web published) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.5, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GamePrint & PlayCooperative GameHand ManagementPoint to Point MovementCommunication LimitsMelding and SplayingLayering

Overview

...and then we held hands. is a co-operative game about finding balance. To win, the two players must complete objectives and reach the center of the board.

The players take turns trying to fulfill the current common emotional objective by discarding emotion cards to move from node to node. They must do this without verbal communication, empathizing and always considering each other's situation when making a move.

A player can use their own cards or their partner's, but if their move causes their partner to be unable to move, the players lose and the game ends. While moving from node to node, their balance shifts, and they are not able to refill their hand.

The game features a card-splaying mechanism in which players change their "perspective" to reveal a new set of options.

The players win by meeting in the center while in a balanced state and within one turn of each other - something quite difficult, and therefore very rewarding when achieved.

...and then we held hands. features art by beloved French illustrator Marie Cardouat, known for the art found in beautiful games such as Dixit, Steam Park, and Marrakech.

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