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Fireteam Zero: The Africa Cycle, Emergent Games, 2014 (image provided by the publisher)
Fireteam Zero: The Africa Cycle
Final box cover.
Elite
Minion

Fireteam Zero: Africa Cycle (2014)

Players
1–4
Playing time
90–90 min
Age
14+
7.92
Average rating
85
Ratings
0.00/5
Weight
Alternate names:Fireteam Zero: Der Afrika Zyklus
Designer:Christian Leonhard, Mike Langlois
Artist:Gary Simpson, Loïc Muzy
Publisher:Ulisses Spiele +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 0, Theme 10
Strategy7.0
Luck7.0
Interaction5.0
Complexity0.0
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

AdventureHorrorExpansion for Base-gameMiniaturesWorld War IIModular BoardVariable Player PowersCooperative GameHand ManagementDice Rolling

Overview

Fireteam Zero: The Africa Cycle, the second expansion for Fireteam Zero, lets you go head-to-head with Thornspawn, an entire new monster family comprised of eight Scavengers, four Wooden Men, and Prime, who is a 60mm tall boss figure!

This expansion lets you add gear to your hero as you progress, with the gear also being usable in the base game and other expansions.

Fireteam Zero: The Africa Cycle includes four double-sided map tiles with new terrain as well as new locations and adventures, including an entire new three-mission operation as well as three new standalone missions:

Operation: Sticks and Bones Sowing Seeds Fertile Ground Reaping Between the Bones of the Earth Lost and Found Clockwork

Expansions

Fireteam Zero: Hero Deck Pack
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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