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Replica of a mid nineteenth century wooden piece version made in 2005 by Danish history periodical Skalk
Wooden version found in Denmark.
Replica of a mid nineteenth century wooden piece version made in 2005 by Danish history periodical Skalk
1998 edition of the Damm (Egmont Litor) cards
1998 (top) and mid twentieth century (bottom) editions of the Damm (Egmont Litor) cards

Gnav (1600)

Players
2–12
Best: 7, 8, 9
Playing time
60–60 min
Age
7+
4.87
Average rating
31
Ratings
1.25/5
Weight
#28602
BGG rank
Outside top 5,000
Alternate names:Cuccù +4 more
Designer:(Uncredited)
Publisher:(Public Domain) +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2.5, Theme 5
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameTrading

Overview

A classic game with roots back to 15th. century Italy, where it was called Cuccu. 300 years later it came to Scandinavia under the name Gnao. Slabberjan is a Dutch game that is similar to Gnav, while the Swedish version (1741) is known as Kille.

This is a well-known game in Norway, and can be played with cards or beautiful, hand-made playing pieces. The cardgame is actually Damm's oldest game that is still in print.

Players are each dealt a random card with a rank, which they keep face down. There is a round of trading, in which you may force a trade with a neighbor. Some cards trigger special effects during trading. After the trading, the worst card loses the round. The heart of the game is in judging whether or not to do a forced trade in the interest of being not-worst.

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