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Metal figures and die
Board
Cards
At the beginning of a two-player game
At the end of a two-player game

Treason in the Tower (2002)

Players
2–6
Playing time
45–45 min
Age
10+
3.15
Average rating
31
Ratings
1.75/5
Weight
#30222
BGG rank
Outside top 5,000
Designer:Gary Wyatt
Publisher:Green Board Game Co.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.5, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

MedievalRoll / Spin and MoveArea Movement

Overview

Treason in the Tower is a game of strategy and deceit. Outwit your opponents and be the first to break into the TOWER OF LONDON and steal the crown.

How to Play: First you must get a key to get in the front gate. Then you must get a combination of equipment that allows you to steal the Crown Jewels, either by going to locations on the board, or from the Questions & Chance cards. Once you have the jewels, you must escape to the outer walls through designated passageways, and then finally scale the wall at certain spots to get to reach one of the three safe areas on the board, all while evading other players who are trying to duel with you to steal your equipment, weapons, or even the jewels.

Contents: Game board Weapons & Equipment cards Questions & Chance cards Gate Key cards Tower cards 6 exclusive pewter playing tokens 1 gold plated CROWN 1 velvet pouch 1 d6 Instructions

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