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Cover Kircholm 1605 VaeVictis 116
vv116-kircholm1605 Military Leaders
Sweden
Winged Hussars

Kircholm 1605 (2014)

Players
2
Best: 2
Playing time
240–240 min
Age
12+
6.88
Average rating
39
Ratings
2.50/5
Weight
#19013
BGG rank
Outside top 5,000
Designer:Florent Coupeau
Artist:Pascal Da Silva, Wojciech Kossak, Christophe Camilotte
Publisher:Vae Victis
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargamePike and ShotHexagon GridSimulationDice Rolling

Overview

Kircholm 1605 is a follow-up scenario of Nieuport 1600 (Vae Victis 105). The rules are derived from Musket & Pike (GMT Games). It includes a rules booklet of 6 pages, 108 counters, one A3 map.

The Battle of Kircholm is an episode of the the Polish-Swedish War of 1600-1611, which took place 27 September 1605 near the town of Kircholm (now Salaspils in Latvia, near Riga), between the Swedish army commanded by Karl IX and the Polish-Lithuanian army commanded by Jan Karol Chodkiewicz, Field Hetman of Lithuania. Although outnumbered, The battle was decided in 20 minutes by the devastating charge of Polish-Lithuanian cavalry, the Winged Hussars. The battle ended in the decisive victory of Polish-Lithuanian forces, and is remembered as one of the greatest triumphs of Commonwealth cavalry.

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