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Box bottom.
Sample setup, with prototype components.
Portal: The Uncooperative Cake Acquisition Game, Cryptozoic Entertainment, 2015
GenCon Trade Day Demo - Closeup of the awesome bits. Yes, there is cake.
Game components

Portal: The Uncooperative Cake Acquisition Game (2015)

Players
2–4
Best: 2
Playing time
30–45 min
Age
15+
6.14
Average rating
1,554
Ratings
2.14/5
Weight
#6067
BGG rank
Outside top 5,000
Alternate names:Portal: Das nicht kooperative Kuchenerwerbsspiel +1 more
Designer:Jeep Barnett
Publisher:Cryptozoic Entertainment +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 4.3, Theme 4
Strategy5.0
Luck5.0
Interaction7.0
Complexity4.3
Theme4.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionPuzzleVideo Game ThemeModular BoardArea Majority / Influence

Overview

Description from the publisher:

With a grinding of gears and some uneasy rumbling, Aperture Laboratories has resumed testing! Your team of test subjects has entered the Lab and is ready to perform all sorts of important, dignified, and dangerous testing procedures...all in the pursuit of cake! It's a fun and funny fast-paced fight to the finish — and by finish, we mean your team probably died.

The Lab is an ever-changing conveyor belt of death and dismemberment. But SCIENTIFIC PROGRESS must be at the forefront of the mind of every good test subject. In Portal: The Uncooperative Cake Acquisition Game, a game of constantly shifting area control and cardplay by the creators of the Portal and Portal 2 video games, players move and Portal their test subjects to various chambers in the lab. At the end of each player's turn, one of the chambers on the end of the lab gives way, plunging all test subjects on it into oblivion. But should your test subjects have numbered greater than all others in the falling chamber, they earn you some wonderful parting gifts, which can include cake.

Yet these moist slices of industrial-grade cake must be stored in the lab where they are at risk of falling into said oblivion. Not to mention that your jealous opponents can pick up your cake and move it closer to that precipice. He who has acquired the most cake when a team has lost its last test subject wins. Do you risk gathering cake early for a quick win? Or do you bide your time and wait until you can protect it better? Win the game and prove the cake was no lie.

Components: 1 Manual 1 Resource Board 18 Test Chamber Panels 20 Aperture Cards/Characters 4 Oversized Portal Gun Cards 1 Turret Miniature 1 Companion Cube Miniature 2 Portal Tokens 1 GLaDOS Token 32 Test Subject Miniatures 32 Cake Slice Miniatures 1 Free Portal 2 Steam Activation Code

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