Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Strategy Games
The worlds of Paradox: Alphoria - Past, Present, & Future - illus. by Gene Ha
The world of Cironus, illustrated by Hilary Barta
The world of Faridae, illustrated by Phineas X. Jones
Render of the Paradox box cover
The world of Katalyma, illustrated by davpunk

Paradox (2016)

Players
2–4
Best: 3
Playing time
40–120 min
Age
10+
6.92
Average rating
438
Ratings
2.50/5
Weight
#6426
BGG rank
Outside top 5,000
Designer:Brian Suhre
Artist:Adam P. McIver, Jenny Frison, Mike Norton, Randy Field, Gene Ha, Kyle Bice, Hilary Barta, Ryan Browne (III)
Publisher:Split Second Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 5, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity5.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionAdventurePuzzleAction PointsSet CollectionOpen DraftingPattern BuildingTurn Order: Progressive

Overview

In the near future of Paradox, a space-time disturbance called The Quake is fracturing entire worlds’ timelines and removing these worlds from existence. Two to four players take on the roles of scientists working quickly to repair these worlds’ connections to their past, present, and future by making new time strands — however, every repaired connection ripples through time and fuels the Quake to fracture more worlds. When the storm’s power fades, the most successful scientist will be hailed as a hero throughout the multiverse.

Paradox takes familiar board game elements such as card drafting, set collection, and resource management, then adds a Bejewelled-like grid of colorful disks for each player to manipulate, along with a universe of worlds that must be protected by game’s end. As a result, Paradox presents players with a unique experience that is simple to learn yet challenging to master as players navigate three interlocking systems to protect these worlds from the chaotic forces of the Quake.

Paradox is designed by Brian Suhre and is illustrated by 15 artists, each with their unique view of one of the worlds. Paradox plays in about 20-30min per player.

UPC 748252122094

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.