Terra Mystica: Fire & Ice (2014)
Players
2–5
Best: 4
Playing time
100–100 min
Age
12+
8.40
Average rating
4,576
Ratings
3.95/5
Weight
Alternate names:Terra Mystica: Feu & Glace +6 more
Designer:Jens Drögemüller, Helge Ostertag
Artist:Dennis Lohausen
Publisher:Z-Man Games +10 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 10, Luck 1, Interaction 5, Complexity 7.9, Theme 7
Strategy10.0
Luck1.0
Interaction5.0
Complexity7.9
Theme7.0
This game's strategy, luck, interaction, complexity and theme.
FantasyCivilizationEconomicExpansion for Base-gameTerritory BuildingVariable Player PowersNetwork and Route BuildingTurn Order: Pass Order
Overview
Terra Mystica: Fire & Ice has the original factions brace themselves for new competitors: Yetis – the masters of power, Ice Maidens – who adore their Temples, Acolytes – whose entire life is focused on the cults, and Dragonlords – who use their power to create volcanoes. And as if this wasn't enough, there are two more factions, Shapeshifters and Riverwalkers, who ignore the most basic of rule of one faction, one terrain type. (Inconceivable to the Halflings!)
Expansions
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Terra Mystica: Automa Solo Box
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