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Components
Award for best spanish board game JT@ 2014. 
IX Festival Internacional de Juegos de Córdoba.
City of Teruel
The gates

Populi Turolii (2014)

Players
3–8
Best: 4
Playing time
20–20 min
Age
8+
6.30
Average rating
40
Ratings
1.00/5
Weight
#22467
BGG rank
Outside top 5,000
Designer:Luis Valleaguado
Artist:Luis Valleaguado, Guillermo Benito
Publisher:(Self-Published) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameMedievalVariable Player PowersVotingHand Management

Overview

Teruel, 1171. The village of Teruel is founded and centuries of cohabitation began among three cultures: Christians, Jews and Muslims. Under the conditions of the Fuero of Teruel (Teruel’s laws), the three cultures kept their traditions alive, living their legacy in the streets and in the history of the city.

Populi Turolii is a game for 3 to 8 players. You are an influential person in your community and you must take care of your people’s interests throughout some events, without breaking the balance of power among the three cultures. The winner is the one who achieves the objectives written in his/her character card at the end of one of the rounds. Components of the game:

1 Rulebook. 96 Cards.

Playing the game:

The game is divided into a variable number of rounds, which are composed of different stages:

Stage 1: Negotiations Each player looks at each of the three events that are on the table. The players can negotiate and try to persuade the others to deal with the rest of the events. Stage 2: Decision-making Beginning by the first player and clockwise, each player chooses one of his game cards and places it face-up on one of the events. This action must be repeated until all players have played all their cards.

Stage 3: Scoring Once all the cards have been assigned, all the events must be checked one by one, analyzing the game cards placed on them. After checking the three events, the total movement of each culture must be calculated. Now check if any player has won. In this case, the game ends.

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