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Grand Prix Cover
Bucketeyo
Checking how the old Formula De metal cars fit on the track.  It is one of the best fits I have seen.  With two-car teams, these will be perfect! Yay!
Miniature cars, 3D-modelled, printed at Shapeways, painted. (render). Top ones are the "hole" variant (to insert an activation marker).
Niedra Cebulskie
Snug/Indy
Tomas Gomez
Vasel Towers
Custom Grand Prix track (Monaco) based on Formula Dé track
33 car Field

Grand Prix (2016)

Players
2–11
Best: 4, 5, 6, 11
Playing time
90–90 min
Age
14+
7.15
Average rating
556
Ratings
2.30/5
Weight
#4953
BGG rank
Top 5,000
Designer:Jeff Horger, Carla Horger
Artist:Kurt Miller, Chechu Nieto
Publisher:GMT Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4.6, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

RacingSportsHand Management

Overview

Grand Prix is the 2nd auto racing game from Jeff & Carla Horger and GMT Games using the same system as Thunder Alley with some adjustments for Grand Prix racing. From 2-11 players can compete in the game controlling either one team of two cars, a team of two cars plus non-scoring team cars they control, or each person playing with multiple teams. Every race has a full field of cars, regardless of player count, in order to give that true Grand Prix race feel. When racing, players will score in one of two possible ways: either individual car scoring where only placing in the top 10 places awards points; or team scoring where the placement of all cars in a race will determine the team score.

Expansions

Thunder Alley: Expansion Tracks
Grand Prix: New Track Pack
Thunderverse Track Pack
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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