Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Wargames
Dark Young vs. Stormbrother comparison
Rhan Tegoth vs. the Sun God, Yelm comparison
Mad God vs. Cthulhu comparison
Kraken vs. Abhoth comparison
Box cover: first draft
Shub-Niggurath vs. Hellmother, Kyger Litor comparison
King in Yellow vs Magna Mater, Thed comparison
Nyarlathotep vs. Emperor comparison
unfinished 
prototype Lady of Disease (Malia) greater goddess of Chaos. Next to a Cthulhu Wars cultist.
unfinished prototype of the Mad God (Ragnaglar), ultimate god of Chaos, next to a Cthulhu Wars cultist. Look at the size of him!

Glorantha: The Gods War (2019)

Players
3–4
Best: 4, 4+
Playing time
90–120 min
Age
14+
7.81
Average rating
505
Ratings
3.36/5
Weight
#4263
BGG rank
Top 5,000
Designer:Sandy Petersen
Artist:Rich Fleider
Publisher:Petersen Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 9, Complexity 6.7, Theme 6
Strategy5.0
Luck7.0
Interaction9.0
Complexity6.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyNegotiationMiniaturesAction PointsVariable Player PowersArea MovementDice RollingArea Majority / InfluenceCatch the Leader

Overview

Glorantha: The Gods War is a competitive strategy game in which 3 or 4 players (3 to 8 players with the Empires expansion) summon units (minions, heroes, lesser gods and usually one greater god); construct buildings (usually Shrines, Temples, and Ziggurats) and clash in mortal combat. The players seek to build their own strength and destroy their enemies by killing their enemies' units and capturing and destroying their enemies' buildings, to achieve Heroquests and thus earn gifts, and to earn runes with unique effects. Each empire has its own, and different, unique ability, weakness, greater god ability, units, Heroquests and gifts. For example, the Darkness empire features trolls, the Mistress (Cragspider), shades, and the Hellmother (Kyger Litor), while the Sky empire has archers, the Emperor, phoenixes, and the Sun God (Yelm). These are not just the same units with different names, but also have different abilities, as do their buildings. Chaos has both different buildings, three greater gods (the Unholy Trio) and a different agenda to the other empires. The game has a world-shattering "mythic" feel to it rather than a “fantasy adventure” sensation.

Glorantha: The Gods War is based on the vigorous mythic realm of Glorantha, which has been the basis for multiple tabletop board, roleplaying, and even digital games, as well as numerous works of fiction. Its depth and scope has been recognized by numerous aficionados of fantasy and gaming, and now it is brought to you in all its astounding power.

In each round, in the Action Phase players spend the power they have earned from various sources, most importantly how many different types of buildings they have and the Heroquests they have achieved. They then spend power to build more buildings, summon and move units, do battle with enemy empires, and use powerful empire-specific abilities including from their earned gifts. The Council Phase may include an attempt to close the Chaos Rift that threatens the existence of the world and/or the Great Compromise in which an empire may sacrifice power for the greater good and to distribute victory points.

Victory is determined by obtaining victory points from various sources, most importantly the number of buildings controlled each round, paired Heroquests achieved and the Great Compromise, and from runes.

Expansions

Glorantha: The Gods War – Empires
Glorantha: The Gods War – Cosmic Monsters
Glorantha: The Gods War – Elder Races
Cthulhu: The Harbinger
Glorantha: The Gods War – Dragons
Glorantha: The Gods War – Chaos Monsters
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.