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Tournament

EverZone: Strategic Battles in the Universe (2014)

Players
2–6
Best: 2, 4
Playing time
30–30 min
Age
10+
6.61
Average rating
83
Ratings
2.73/5
Weight
#25139
BGG rank
Outside top 5,000
Designer:Marco Mingozzi
Artist:Marco Mingozzi, Alan D'Amico, Federico Musetti, Matteo Spirito, Yugin Maffioli, Federico Guidi, Giovanni Panìco
Publisher:Raven Distribution +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 7, Complexity 5.5, Theme 5
Strategy7.0
Luck5.0
Interaction7.0
Complexity5.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameWargameSpace ExplorationSimulationDeck, Bag, and Pool BuildingPlayer Elimination

Overview

Plan your battle. Marshal your armies. Eliminate the opponent.

EverZone is a strategic card game set in a distant future. Each player is in command of forces in order to defend his race and expand the control in the universe. Three races (Numan, Slurr and Uthron, most commonly distinguished between humans, aliens and robots) fight for the galaxy on different battlefields: uncharted lands, seas of planets and in the cold space. The game's goal is destroying the opponent's "headquarters" by reducing to zero his command points (same as life points). To achieve this, players have 330 cards between units, supports and locations in order to build their own forces deck to use in battle against opponents, in the locations determined by each player. EverZone introduces a revolutionary game mechanism to minimize random elements, creating extremely tactical challenges.

EverZone ist ein strategisches Kartenspiel, das in einer fernen Zukunft spielt. Jeder Spieler kontrolliert Truppen, um seine Spezies zu verteidigen und seine Kontrolle im Universum auszuweiten. Drei Rassen (Numan, Slurr und Uthron, gemeinhin auch erkannt als Menschen, Aliens und Roboter) kämpfen auf unterschiedlichen Schlachtfeldern um die Galaxie: unbekannte Lande, Planetenmeere, eiskalter Raum. Ziel des Spiels ist, das gegnerische Hauptquartier zu zerstören, indem dessen Kommandopunkte (analog zu Lebenspunkten) auf Null reduziert werden. Um das zu erreichen, baut jeder Spieler aus 330 Karten mit "Units", "Supports" und "Locations" sein eigenes Deck, das er dann im Kampf gegen seine Gegner an den Schauplätzen einsetzt, die von den Spielern bestimmt werden. Das Novum an EverZone sind Mechanismen, die die Spielstrategie auf höchste Level anheben und den Zufallsfaktor auf ein Minimum reduzieren.

Expansions

EverZone: Hilga Promo Card
Not available yet

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