Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Wargames
The countersheet.
Can Grant match Bobby Lee in wits and strategy?
map
Box Cover
Wilderness War board, Richmond-Petersburg Fortified area

The Wilderness Campaign: Lee vs. Grant, 1864 (1972)

Players
2
Best: 2
Playing time
240–240 min
Age
12+
6.92
Average rating
48
Ratings
2.27/5
Weight
#18926
BGG rank
Outside top 5,000
Alternate names:Wilderness Campaign: Lee vs. Grant, 1864
Designer:John Young, Manfred F. Milkuhn
Artist:Redmond Aksel Simonsen
Publisher:SPI (Simulations Publications, Inc.)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.5, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameAmerican Civil WarSecret Unit DeploymentHexagon GridSimulationDice RollingGrid MovementRatio / Combat Results TableMovement Points

Overview

(from the rules:)

The Wilderness Campaign is an historical simulation of the conflict between Robert E. Lee's Confederate Army of Northern Virginia and Ulysses S. Grant's Union Army of the Potomac, from May 3 through July 1, 1864.

There are two historical scenarios that may be utilized. The initial stage of the actual campaign is portrayed in the May scenario, from the battle at the Wilderness to the battle at Cold Harbor. The June scenario portrays the campaign from Cold Harbor to the siege of Petersburg. Several optional scenarios permit the "what if?" possibilities of the campaign to be simulated.

(from the Designer's Notes:)

In a real sense neither side won the campaign since so little of either side's objectives was accomplished. But, strategically, Grant really won by allowing all the other Union commanders to successfully advance. He did it by pinning the Army of Northern Virginia every step back to Richmond and bleeding the South so dry that no assistance was possible. The cost was high (and many think higher than necessary), but it worked.

Contents:

22" x 28" mapsheet 255 counters 1 rules folder (10 pages) 1 terrain effects chart 2 combat result/scenario sheets 1 6-sided die

(originally published in the white box/tray format)

Uses a system similar to SPI's Lee Moves North: The Confederate Summer Offensive, 1862 & 1863.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.