Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Science Fiction
Cover.

A Call to Arms Rules Supplement 3 (2005)

Players
2–8
Playing time
120–120 min
Age
12+
7.00
Average rating
1
Ratings
0.00/5
Weight
Publisher:Mongoose Publishing
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 0, Theme 7
Strategy7.0
Luck7.0
Interaction5.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionExpansion for Base-gameSimulation

Overview

The A Call to Arms Rules Supplement series brings you an array of new rules, information, articles and ships. It is an invaluable resource for any A Call to Arms player and will change the way you play your games!

Within Supplement 3 you will find wide variety of new articles designed to expand and develop the way you play A Call to Arms. With complete fleet listings for the Vree Conglomerate ande the aggressive Drazi Freehold as well as a scenario pitting the Army of Light against the Vorlons, plus massively expanded Refit tables, A Call to Arms Rules Supplement 3 is not to be missed!

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.