A Call to Arms Rules Supplement 3 (2005)
Players
2–8
Playing time
120–120 min
Age
12+
7.00
Average rating
1
Ratings
0.00/5
Weight
Publisher:Mongoose Publishing
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 7, Interaction 5, Complexity 0, Theme 7
Strategy7.0
Luck7.0
Interaction5.0
Complexity0.0
Theme7.0
This game's strategy, luck, interaction, complexity and theme.
Science FictionExpansion for Base-gameSimulation
Overview
The A Call to Arms Rules Supplement series brings you an array of new rules, information, articles and ships. It is an invaluable resource for any A Call to Arms player and will change the way you play your games!
Within Supplement 3 you will find wide variety of new articles designed to expand and develop the way you play A Call to Arms. With complete fleet listings for the Vree Conglomerate ande the aggressive Drazi Freehold as well as a scenario pitting the Army of Light against the Vorlons, plus massively expanded Refit tables, A Call to Arms Rules Supplement 3 is not to be missed!
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