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Action around Guadalcanal.  Blue = US forces; Crimson = Japanese carriers; Red = Japanese surface forces; Orange = Japanese transports; lighter Japanese colors are dummy/unidentified forces
The Final Countdown.  Muhahahahaha!
Throwing caution to the wind, I pause for refreshment with readied planes on deck. (home in Michigan City, August, 2002)
Lots of potential contacts out there! (Scenario 6, the battle of Santa Cruz).
The Great Counter Census of 2010. Obtained a used copy and I could tell it was missing some counters, but not if they were just the blanks. My wife and I reconstructed the counter sheets using the images from BGG.

Carrier: The Southwest Pacific Campaign – 1942-1943 (1990)

Players
1
Best: 1
Playing time
180–360 min
Age
12+
7.47
Average rating
442
Ratings
3.99/5
Weight
#5047
BGG rank
Outside top 5,000
Designer:Jon Southard
Artist:Ned Schatzer
Publisher:Victory Games (I)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 2, Complexity 8, Theme 5
Strategy7.0
Luck9.0
Interaction2.0
Complexity8.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalWargameWorld War IIAviation / FlightHexagon GridSimulationDice RollingGrid MovementSolo / Solitaire GameScenario / Mission / Campaign GameEventsVariable Set-upMovement Points

Overview

"Carrier: The Southwest Pacific Campaign - 1942-1943" is a solitaire wargame simulation of both historical and hypothetical carrier battles in the Southwest Pacific Theater during the hotly-contested naval campaigns of 1942 and 1943. As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the Japanese carriers before they locate and attack yours. Simple game mechanics control Japanese movement and determine the timing and strengths of their attacks. You will not know that a Japanese air strike is headed your way until it actually appears in the skies above your task force. Once the enemy has been located, you face the very same, real-life, tactical dilemmas as your historical counterparts.

Contents: 1 22" x 32" Map 780 Counters (3 Sheets) 1 Rules Booklet 2 Charts and Table Cards 2 Charts and Table Screens 1 Ten-sided Die 1 Counter Tray

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