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The Maze (Queenie 8) straight from the Geek Store

Escape: The Curse of the Temple – Queenie 6: The Maze (2014)

Players
1–6
Playing time
10–10 min
Age
12+
7.36
Average rating
125
Ratings
1.25/5
Weight
Alternate names:Escape: Der Fluch des Tempels – Queenie 6: Das Labyrinth +3 more
Designer:Kristian Amundsen Østby
Artist:Oliver Schlemmer
Publisher:Queen Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 10, Interaction 2, Complexity 2.5, Theme 9
Strategy9.0
Luck10.0
Interaction2.0
Complexity2.5
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

DiceExplorationAdventureReal-timeExpansion for Base-gameTile PlacementModular BoardCooperative GameDice Rolling

Overview

Queenie 6 for Escape. 2 new chambers (mirage chamber, gear chamber), 2 new curses (weakest link, misinformation), 3 new treasures (short cut, time out, genie lamp)

Mirage Chamber - When the Mirage Chamber is revealed, it replaces the Starting Chamber and the Starting Chamber is placed where the Mirage Chamber would have gone.

Gear Chamber - While in the chamber, players must roll 2 torches to slide 1 row or column of chamber tiles 1 space in one direction. All chambers in the row or column must move.

Weakest Link - If you aren't back in the start chamber at the end of the countdown then you all lose the game. This curse can't be lifted.

Misinformation - Every time you discover a new chamber you have to yell "I found the exit" twice.

Short Cut - When discovering a new chamber, look through the whole draw pile and choose 1. Reshuffle when finished.

Time Out - Use to pause the timer/soundtrack and plan. No rolling while paused.

Genie Lamp - Draw the top 3 treasures from the stack and choose 1. Return the others to the bottom.

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