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This 16x20" acrylic on canvas was painted to replace the original paper map.  Yellow fields denote initial deployment areas for the Robin player; Sheriff forces begin in areas marked with flags.  Other symbols are used to denote random starting points for
Playing my redesigned version of the game
Awesome game!
Better completely redrawn counters, front and back. Key - 'U'nrecruited, 'N'ot Active, 'D'isguised.
LoRH_DIY

The Legend of Robin Hood (1979)

Players
2
Best: 2
Playing time
120–120 min
Age
12+
6.34
Average rating
451
Ratings
2.11/5
Weight
#8622
BGG rank
Outside top 5,000
Designer:Joe Bisio
Artist:Larry Catalano
Publisher:The Avalon Hill Game Co +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 6, Interaction 5, Complexity 4.2, Theme 5
Strategy9.0
Luck6.0
Interaction5.0
Complexity4.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameEconomicMedievalArea MovementSimulationDice RollingEventsRatio / Combat Results TableMovement Points

Overview

One of the most well-known tales in the history of literature comes alive in Avalon Hill's strategy game for two players, The Legend of Robin Hood. The setting is 12th century England, before the signing of the Magna Carta, as the daring outlaws of Sherwood Forest oppose the Sheriff of Nottingham, Sir Guy of Guisbourne, and the evil Prince John. In the absence of King Richard, it is a land beset by the oppresions of nobles and clergy whose only concerns are their own well-being.

As Robin Hood, you must enlist the support of the local populace (including Little John, Will Scarlet, and Friar Tuck) and rob the rich to give to the poor. As the Sheriff of Nottingham, you must ensure the safe passage of the wealthy through the area, tax local villages to raise money, capture and hang the outlaw leaders, and help to prevent the return of good King Richard from the Crusades. In a typical game-turn, Robin Hood will move his forces from area to area, trying to best position them for recruiting new people and ambushing travelers passing through Sherwood Forest. The Sheriff player will position his forces in an attempt to protect the travelers and possibly trap and capture the outlaws. Battles occur when both players have forces in the same area, and are resolved by die rolls representing archery and melee combat. The archery contest, disguises, and the marriage of Maid Marion are all features of the game.

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