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The Sculptor faction, whose Emergents can turn any matter into whatever they chose.
The StrongHarm faction, whose Emergents have incredible strength and power.
The cover for Emergents: Genesis. Artwork by Steve Ellis.
The Non-Stop faction, whose Emergents have super speed.
Box Cover

Emergents: Genesis – The Deckbuilding Game (2015)

Players
2–4
Best: 2
Playing time
30–30 min
Age
12+
6.58
Average rating
98
Ratings
2.60/5
Weight
#16987
BGG rank
Outside top 5,000
Designer:Brian David-Marshall, Matthew Wang, Anthony Conta
Artist:Steve Ellis (I), Jason Narvaez
Publisher:Urban Island Games, LLC
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 5.2, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity5.2
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameScience FictionFightingComic Book / StripDeck, Bag, and Pool BuildingPlayer Elimination

Overview

Emergents: Genesis is a PvP multi-player superhero-themed deckbuilding game, set in the Emergents Universe created by game designer and comic creator, Brian David-Marshall and features art from a host of best-selling and award-winning comic book artists headlined by Steve Ellis.

Emergents: Genesis is a 2-4 player deckbuilding game that any age can enjoy, and a game lasts generally between 30-60 minutes. Everything you will need to play the game comes inside a box of Emergents: Genesis.

In Emergents: Genesis, players take on the role of powerful superheroes who discovered their powers during adolescence—known in this world as Emergents—and battle against the other players to be the last one standing.

Players customize their decks based on four classes of superpowers in a fast-paced game that can be played by two to four players. Designed by Urban Island Games and Top8Magic, Emergents: Genesis introduces innovative, interactive mechanics to the deckbuilding game that will appeal to all fans of both the superhero genre and interactive card games.

Gameplay Description

Players are dealt two Emergents face down and choose one of the heroes to start the game with. The object of the game is reduce all of the other players' heroes to zero health by attacking them while also building your deck and customizing your Emergent's superpowers.

Each player begins with a deck containing nine Skill cards and three Attack cards. Cards that generate Skill are used to purchase additional cards while cards that generate Attack are used to defeat your opponents.

Each player shuffles their deck and draws six cards. They can purchase basic cards that advance their Emergent's class strategy or purchase more expensive cards that are available dealt face-up from the deck. Cards that are purchased get put in the player's discard pile and whenever a player can't draw a card they shuffle their deck. At the end of each turn, a player discards their hand and draws six cards from their deck.

As the game progresses, players will ideally create a deck that showcases their heroes' unique abilities and allows them to be the last player standing. While many deckbuilding games are points races, where someone crosses a finish line and wins, Emergents: Genesis requires you to defeat your opponents, which means you can defend yourself if you have purchased the right cards along the way.

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