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Haithabu, definitely maybe final cover-art at SpieleWahnsinn Herne 2015
Haithabu, Spielworxx, 2015
Game Board
One of the cardboard sheets
Haithabu (prototype), game in progress at SpieleWahnsinn Herne 2015

Haithabu (2015)

Players
2–4
Best: 2, 3
Playing time
90–90 min
Age
12+
6.07
Average rating
207
Ratings
3.54/5
Weight
#15353
BGG rank
Outside top 5,000
Designer:Andreas Molter, Wolfgang Heidenheim
Artist:Harald Lieske
Publisher:Spielworxx
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 3, Interaction 7, Complexity 7.1, Theme 5
Strategy9.0
Luck3.0
Interaction7.0
Complexity7.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

EconomicPick-up and DeliverTradingWorker Placement

Overview

Haithabu is named after an important trading settlement located at the southern end of the Jutland Peninsula (on what's today the border of Denmark and Germany) that the Vikings used from the 8th to the 11th centuries. Its location on the Baltic and North Seas and on the trade routes between Scandinavia and the Frankish Empire led to goods from around the known world — such as the Baltics, Baghdad, and Constantinople — being traded here.

The subject of constant wars and changes of power, as well as the progressive Christianization of those in the north, Haithabu — known as "Hedeby" in English — had a rich history that ended in 1050 when the Norwegian king sacked and burned the town in a conflict with Denmark.

As Vikings, players trade with all the known world while also living through the changes and dark days at the end of the Early Middle Ages. In the game, players take turns performing individual actions on an action rondel, and what's most critical in the game is the timing of the actions because in each round each color of action can be selected only once. Players must react to market price changes and event dice that can cause complications.

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