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planetary system visit and star atlas
Todd Sanders' redesign.
Here's the game after I spent a few days looking under the hood. Notice that the crib sheet is now colour-coded. Also notice that I no-longer have a ship!
display of the double sided planetary cards and the system atlas maps
all the player aid trackers (there is an extra crew roster and banking aid sheet if needed)

Star Smuggler (1982)

Players
1
Best: 1
Playing time
180–180 min
Age
12+
6.57
Average rating
120
Ratings
2.67/5
Weight
#14522
BGG rank
Outside top 5,000
Designer:B. Dennis Sustare
Artist:David Helber, Bob Depew, Tom Maxwell
Publisher:Heritage USA +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 6, Interaction 5, Complexity 5.3, Theme 8
Strategy9.0
Luck6.0
Interaction5.0
Complexity5.3
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

TransportationScience FictionWargameExplorationEconomicAdventureFightingPrint & PlayPick-up and DeliverPaper-and-PencilDice Rolling

Overview

Star Smuggler is a solitaire game of tense adventure in the far future. No opponent is necessary, as the Event Booklet takes you through a pre-programmed sequence of encounters which is different each time you play the game. For each event, you, as star smuggler Duke Springer, must make the decisions that will make you huge profits - or may cost you your life.

Additional box copy: "You know all the tricks, dirty or otherwise - all the seedy spaceport bars and the hard-up colonies where they don't ask too many questions. You live your life one jump ahead of the law. You're the scum of the Sector - you're a STAR SMUGGLER."

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