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For Sale
All components of For Sale.  For Jenks' game components geeklist.
Reality meets game 1.
For Sale Wallet made with Artscow
box
For Sale on a Wednesday night at JJ
Custom "Star Wars For Sale" Cards (2 of 5)
Custom "Star Wars For Sale" Cards (1 of 5)
Custom "Star Wars For Sale" Cards (4 of 5) - includes some bonus "replacement" cards
Art comparison for EGG and Iello versions

For Sale (1997)

Players
3–6
Best: 5
Playing time
30–30 min
Age
10+
7.27
Average rating
34,738
Ratings
1.25/5
Weight
#357
BGG rank
Top 1,000
Alternate names:EladLak! +15 more
Designer:Stefan Dorra
Artist:Alvin Madden, Klaus Wilinski, Óscar Aguado, Catell Ruz, Uros Vuckovic, Chema Vicente, Emilien Rotival, Abbas Amirabadi, Mahmoud Arasteh Nasab, Mohammad Amir Garoosian, Dossom Studio, Gil Martimiano
Publisher:F.X. Schmid +34 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 7, Complexity 2.5, Theme 5
Strategy7.0
Luck4.0
Interaction7.0
Complexity2.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameEconomicAuction / BiddingHand ManagementAuction: Turn Order Until PassAuction: Sealed BidSelection Order Bid

Overview

For Sale is a quick, fun game nominally about buying and selling real estate. During the game's two distinct phases, players first bid for several buildings then, after all buildings have been bought, sell the buildings for the greatest profit possible.

The original Ravensburger/FX Schmid edition (1997/98) has slightly different rules than later English editions, and only 20 buildings instead of 30. The Überplay 2005 Edition has new art, rules and card distribution changes, and it accommodates 3-6 players.

The Gryphon 2009 Edition uses the Überplay art for the faces of the property cards, while replacing most other art. The rules are the same as the Überplay edition, with the exception of the rounding rule (which was stated in different ways in different printings of the Überplay edition).

Rounding rule

The rounding rule preferred by the designer Stefan Dorra is that players get back half of their bid rounded DOWN (not UP), as confirmed in correspondence with him here and here. A history of how the rounding rule has changed in different editions is documented here.

Expansions

For Sale: Hebrew Promo Cards
For Sale: Advisors
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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