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OrangeGrey advanced gameset (layout)
Special Teams kick tables and the associated three standard dice.
Typical game-layout.
Some game cards
OrangeGrey advanced gameset (skills in-the-game)

Fliip Football (2015)

Players
2
Best: 2
Playing time
45–90 min
Age
10+
7.05
Average rating
54
Ratings
1.50/5
Weight
#17111
BGG rank
Outside top 5,000
Designer:David T Miller
Artist:Bret Sano
Publisher:Fliip LLC
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Sports

Overview

Tabletop football game for two players. Easy game-play matches real football stats. Unique Fliip play solution creates fast-paced action.

Includes two complete matched teams with offense and defense play cards along with special teams kick tables. Track the down-and-distance with with clear marker cards on the flexible field mat.

Each team has 12 offense and 12 defense plays. Offense and defense can choose their personnel and can be either aggressive or conservative. Offense can pick from run or pass plays. Defense can pick a focus area of the field. The 144 possible outcomes match real football averages at the play and possession levels. Try playing with your own personal game-plan or style. You can be a conservative team that runs the ball and controls field-position. Or you can be a wide-open passing team that takes aggressive risks on defense.

The Flip play solution is a diagrammatical solution of the offense and defense play pairing. Each offense play-card has a play arrow which is positioned in one of six lanes. Each defense play-card has play outcome arrows in each of these lanes. The cards are aligned and the offense play arrow will line up with one of the defense outcome arrows yielding the outcome of the card pairing and the play.

Each team has three kick tables for kick-offs, punts, and field goals. These tables are used with three dice and the results match real football stats.

Four possessions per side is a quick game (30 minutes) and eight possessions per side is a good game (60 minutes).

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