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Gods of Asgard painted
Heimdall, The Watcher Guardian
Gods of Asgard
It's what you get in the box.

Blood Rage: Gods of Ásgard (2015)

Players
2–4
Best: 4, 4+
Playing time
60–90 min
Age
13+
7.65
Average rating
3,044
Ratings
2.57/5
Weight
Alternate names:Blood Rage: Die Götter Asgards +7 more
Designer:Eric M. Lang
Artist:Mike McVey, Adrian Smith
Publisher:Delta Vision Publishing +7 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 10, Complexity 5.1, Theme 8
Strategy7.0
Luck5.0
Interaction10.0
Complexity5.1
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

Card GameWargameExpansion for Base-gameMythologyCampaign / Battle Card DrivenArea Majority / Influence

Overview

The Gods of Ásgard expansion:

Only two gods will be part of each game session. Randomly draw two god cards and place them next to the board so all players can see their powers. At the end of the initial setup, shuffle the Ragnarök tokens that are not on the board or on the Age Track and draw two of them. Look at the names of the two provinces listed on the tokens and place one god figure in each of them (these Ragnarök tokens are then put aside).

Each god's ability is always in effect, changing the rules of the province they're in. The rest of the provinces are not affected. After a player attempts to pillage a province containing a god figure, whether he succeeds in the pillaging or not, he must then move the god to a different unpillaged province that does not contain a god figure. So the two gods can never occupy the same province, and they never go to a pillaged or destroyed province.

At the beginning of the 2nd and 3rd Ages, the two gods are again placed in random provinces, determined by drawing 2 unused Ragnarök tokens.

The combination of the two gods used in each game creates a unique texture to that session. They affect draft choices and influence the flow of the battles. Will you try to benefit from a god's power again and again by moving him where you want and always pillaging his province? Or will you do your best to neutralize him by pillaging around his province? Perhaps you'll want to attempt a hopeless pillage on his province just to move him onto another province where he will hinder another player's plans. They add a whole new layer to the game, without adding hardly any complexity to the rules.

The miniatures each come with a tarot-sized God card.

Expansions

Blood Rage: Hili – The Even-Handed
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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