Deadzone: Marauders Faction Starter (2014)
Players
2
Playing time
60–0 min
Age
12+
7.52
Average rating
10
Ratings
0.00/5
Weight
Publisher:Mantic Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 9, Luck 9, Interaction 5, Complexity 0, Theme 7
Strategy9.0
Luck9.0
Interaction5.0
Complexity0.0
Theme7.0
This game's strategy, luck, interaction, complexity and theme.
Science FictionWargameMiniaturesAction PointsVariable Player PowersDice RollingGrid Movement
Overview
The Marauders were trained by the Corporation as shock troops and guards, but that’s in the past - since the Mandrake Rebellion they’ve become the terror of the shipping lanes. They strike out at the GCPS with the very weapons with which they were outfitted, combining well-honed battle drill with brute force and low cunning. A Deadzone presents a great opportunity – a chance to both pillage for supplies and take a shot at their erstwhile employers.
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