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2F-Spiele, 504, 2015 - the game components overview (including percentages, how often you use certain components).
504, 2F-Spiele, 2015 — non-final landscape tiles
Production copy. Played the Essen 2015 scenario here.
504, 2F-Spiele, 2015 - the final wooden pieces: settlements, headquarters, transport trolleys, residents
Fan art poster for 504 board game by Paweł Niziołek / www.facebook.com/notbadposters / twitter.com/pawelniziolek
504, 2F-Spiele, 2015 - the FINAL sample landscape tiles
504, Stronghold Games, 2015, Cover of the US edition
504, 2F-Spiele, 2015, goods tokens for Pick-Up & Deliver and Production
Our first time visiting 'World 123'
504 on display at Spiel 2015, Essen (press room)

504 (2015)

Players
2–4
Best: 4
Playing time
30–120 min
Age
12+
6.19
Average rating
1,751
Ratings
3.46/5
Weight
#5011
BGG rank
Outside top 5,000
Designer:Friedemann Friese
Artist:Harald Lieske
Publisher:2F-Spiele +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 5, Interaction 10, Complexity 6.9, Theme 6
Strategy10.0
Luck5.0
Interaction10.0
Complexity6.9
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FarmingExplorationEconomicCity BuildingTerritory BuildingIndustry / ManufacturingAnimalsTravelTile PlacementSet CollectionStock HoldingPick-up and DeliverModular BoardAuction / BiddingCommodity SpeculationHexagon GridEnclosureArea MovementDice RollingPoint to Point MovementVariable Phase OrderArea Majority / InfluenceNetwork and Route BuildingGrid MovementPlayer EliminationTake ThatRace

Overview

In a distant future, scientists were able to build small alternate Earths. Exactly 504 such Earths have thus far been built. The scientists programmed each of these Worlds with an individual set of laws and rules which the residents strictly follow and consider most important for their lives. These may be exploration, consumption, economics, military, etc., and each is unique. You can visit all of these 504 alternate Earths to experience how the people are living, and decide which of these worlds harbors the best civilization. On which World do you want to live? Explore them all and decide!

504 is a game that creates 504 different games out of one box. The game consists of nine modules:

Module 1: Pick-Up & Deliver Module 2: Race Module 3: Privileges Module 4: Military Module 5: Exploration Module 6: Roads Module 7: Majorities Module 8: Production Module 9: Shares

In each single game, you take three different modules from the nine available and assemble them in any order you like to create a new game. (504 = 9 * 8 * 7 = the number of distinct permutations of three items from a set of nine. The order of the three game modules is significant, and modules cannot be repeated.) For example, you can play:

a racing game that expands through exploration with technology improving the racing or exploration (World "253"). an 18XX-style stock game with network building for income and production sites to provide workers for the road building (World "968"). a war game with a pick-up and deliver economy and bonus scoring from majorities ("World 417").

Each single game takes from 30 to 120 minutes to play.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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