Inferno (2005)
- This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.5, Theme 5
This game's strategy, luck, interaction, complexity and theme.
Overview
In Inferno, players are trying to play as many cards as possible to a stack in the center of the table. But be warned! If a player is unable to play a card, they must take all the cards in the stack!
Each player receives 12 cards. The starting player plays and announces a color and a value. Players, in turn order, must then add a card, which must be alike either in the color or in the value as the first out-played. If the player is unable (or does not want) to play a card to match, they must take all the cards played thus far (and then start a new round). In the end, all the red cards in hand are worth their face value and all the rest of the cards are worth one point. After a number of rounds, the player with the fewest points wins.
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