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More Scoundrels, each touting a bevy of scandalous abilities.
Suspicion is never a friend to our larcenous lot. And this collection of wares exceeds at supplying such a stigma.
Unwitting marks. What would our little game be without them, no?
Indeed these items hold considerable monetary value, but the suspicion they arouse once stolen gives pause.
More examples of profitable pursuits during our little game. Simply matching these precious gems with the corresponding jewelry can be quite lucrative.

Scoundrel Society (2015)

Players
2–5
Best: 4
Playing time
30–45 min
Age
14+
6.47
Average rating
267
Ratings
1.92/5
Weight
#9921
BGG rank
Outside top 5,000
Alternate names:Sociedade dos Salafrários
Designer:Travis R. Chance, Nick Little (I)
Artist:Scott Hartman, Catherine Batka, Kathryn Steele
Publisher:Action Phase Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 3.8, Theme 5
Strategy5.0
Luck5.0
Interaction9.0
Complexity3.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameBluffingSet CollectionSimultaneous Action SelectionHand ManagementOpen DraftingTake That

Overview

The season is upon us once more: the time of year when the carefree rich escape from their oh-so-trying lives to idyllic retreats both near and far—and when we of The Society invite ourselves to their soirees, derbies, and day-to-day routines to play our annual game. This year’s mark has been carefully selected, and Constable Cramphorn is hot on our trail. And did I mention that you should watch your back? After all, stealing from a Society member is just as entertaining as fleecing a mark. So, do you have the lightest fingers, the snappiest patter, and the most disarming smile...or is this the year when you get nicked?

Scoundrel Society is the first Small Box/Big Fun game from Action Phase Games where players take on the role of a member of The Society, a gathering of notable con artists who come together once a year to show off their craft by proving who can steal the most loot from the mark without getting caught. Loot is lifted from the mark by playing one of five action cards, most of which work best when played alone. But tread carefully: while many pieces of loot have unique abilities that can affect the game, each carries a suspicion value. So when Constable Cramphorn is revealed from the last ten cards of the loot deck, the player with the highest suspicion score is apprehended, leaving the rest to compare the value of their ill-gotten gains to determine who is the most dirty and rotten of the Scoundrel Society.

Expansions

Scoundrel Society: Historical Loot
Not available yet

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