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SuperKim and Fireball Island at Geekway To The West 2009.
long shot of handmade gameboard + parts
fireball island handmade set overhead shot
close up of handmade idol
close up of handmade bridges
close up of handmade dock with boat
Father and son...
Looks menacing doesn't it?
My girlfriend face when she realizes that she is going to win
Passing the Ruin

Fireball Island (1986)

Players
2–4
Best: 4
Playing time
45–45 min
Age
7+
6.45
Average rating
1,823
Ratings
1.33/5
Weight
#4581
BGG rank
Top 5,000
Alternate names:Île Boule de Feu +6 more
Designer:Bruce Lund, Chuck Kennedy
Publisher:Milton Bradley +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.7, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

AdventureAction / DexterityChildren's GameRoll / Spin and MoveHand ManagementRace

Overview

A plastic tiki idol is placed in the raised middle of a molded, 3d board, where it can rotate freely. Players move their explorer pawns up the sides of the mountain along paths and through caves, trying to reach the top of the mountain, retrieve the idol's giant ruby, and take it down the other side to the waiting boat. However, both the idol and volcanic vents throughout the board periodically spit out "fireball" marbles, which physically roll down the mountain, either plowing through explorer pawns in their path, or toppling triggered bridges as they pass under them.

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