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Divine Right: Scarlet Empire
Scarlet Empire Board.

Divine Right: Scarlet Empire (0)

Players
2–6
Best: 4, 5, 6
Playing time
180–180 min
Age
12+
6.25
Average rating
4
Ratings
3.00/5
Weight
Designer:Glenn Rahman, Barry Beadman
Artist:Barry Beadman
Publisher:(Looking for a publisher)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 10, Interaction 7, Complexity 6, Theme 7
Strategy9.0
Luck10.0
Interaction7.0
Complexity6.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalFantasyWargameExpansion for Base-gameHexagon GridSimulationDice Rolling

Overview

Starting in 1997, Glenn Rahman designed an extension to Divine Right. Scarlet Empire took place in a different period in that game's world, and further to the south of the original map. It was designed as a stand alone game that could also be played in combination with the other one. The campaign game pits most of the players against the one playing the Scarlet Witch King.

Scarlet Empire was supposed to be published by Excalibre Games and made it as far as the advanced play-test stages, but the publisher hemmed and hawed and tried to cut costs, so much so Glen eventually gave up in disgust. A very few play-test copies are in existence as a result.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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