Dark Cults (1983)
- This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.9, Theme 7
This game's strategy, luck, interaction, complexity and theme.
Overview
An early story-telling card game from the co-designer of Divine Right and Knights of Camelot.
It is a story-telling card game, foreshadowing Once Upon a Time: The Storytelling Card Game. In it, the two players represent Life and Death, respectively, and each tries to guide a horror story to their corresponding outcome. As well as horror, the creator suggests that the game could be used for a science-fiction or mystery story, although the game's cards may be poorly suited to this.
The second edition was packaged with a magazine called The Cultist. It proposed solo and four-player variants, and additional "object" cards for the game.
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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