Mare Nostrum: Empires – Atlas Expansion (2016)
- This game: Strategy 10, Luck 7, Interaction 10, Complexity 6.9, Theme 7
This game's strategy, luck, interaction, complexity and theme.
Overview
Atlas Expansion adds five modules to Mare Nostrum - Empires.
The first one, the Atlante empire, adds a 6th player, including a game board expansion (increase map size by 50%), Atlas starting hero, 8 legions, 5 triremes, 5 fortresses, 7 control markers, 5 leadership markers, 9 ressources, forum mat, player screen and 5 new heroes.
The three Legendary cities modules each include 6 new heroes and wonders (some with a figurine and counters), 3 objectives and 15 events. Troy emphasizes the military aspect of the game and Syracuse the economic one. Jerusalem introduces a divine aspect.
These first 4 modules can be combined in any way.
Finally, the Punic wars extends also the player count with a scenario for 2 players. It adds a Barbarian faction (a special set with 3 triremes, 3 fortresses, and 8 Barbarians hordes) which will be a neutral faction controlled by both players in Rome-Carthage war.
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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