Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Strategy Games
Southern Rails, Rio Grande Games, 2020 — game board (image provided by the publisher)
Southern Rails from Winsome Games
Southern Rails, Rio Grande Games, 2020 — scoreboard (image provided by the publisher)
Southern Rails, Rio Grande Games, 2020 — sample stock cards (image provided by the publisher)
End Game

Southern Rails (2015)

Players
3–5
Best: 5
Playing time
60–60 min
Age
14+
6.26
Average rating
191
Ratings
2.38/5
Weight
#12730
BGG rank
Outside top 5,000
Designer:John Bohrer
Artist:Todd Sanders
Publisher:Rio Grande Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 3, Interaction 5, Complexity 4.8, Theme 5
Strategy9.0
Luck3.0
Interaction5.0
Complexity4.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

TransportationEconomicTrainsStock HoldingHexagon GridNetwork and Route Building

Overview

Southern Rails is played on a map of the southeast United States and is similar in style to many of the stock-based, cube-rail games released by Winsome Games since 2007.

During set up, players spend two rounds selecting stocks from two of the six available companies, then the game begins.

Each turn, a player must place a track cube for one of the companies in which they have stock. The first cube of a company can be placed on any hex, while each subsequent cube for that company must be placed adjacent to another of the same color. Hexes (other than Atlanta) can have 1-3 cubes placed on them, and when a cube is placed in a city — with cities coming in four colors — that railroad's revenue increases by $1-4 depending on the color of the city.

When the tenth cube of a company is placed, railroads earn points based on certain criteria — highest revenue, fewest shares owned, most cubes on the map, and most cities of a color in its network — with ties resulting in no points being awarded for a category. (If, for example, both the purple and black railroads have the most red cities in their networks, then no railroad scores the points for having the most red cities in its network.) Each player then scores points equal to the points scored by the railroads in which they have stock.

Player order is then reassigned, and players get to select an additional stock after which they again take turns placing cubes on the board. After the fourth scoring round, the game ends and whoever has the most points wins.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.