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Key Largo
What you get from the Titanic version
Key Largo
U.S. edition box cover
Agnes and Rivo in middle of our game
Game Currency
Key Largo
Card Back
Card Back

Key Largo (2005)

Players
3–5
Best: 5
Playing time
30–40 min
Age
8+
6.62
Average rating
901
Ratings
2.04/5
Weight
#4990
BGG rank
Top 5,000
Alternate names:Poszukiwacze skarbów
Designer:Bruno Faidutti, Mike Selinker, Paul Randles
Artist:Johann Aumaitre, David Cochard, Drew Pocza, Andrew Hou, Ben Huen
Publisher:Tilsit +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4.1, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalSet CollectionCommodity SpeculationSimultaneous Action SelectionAction Queue

Overview

Created by Paul Randles, designer of Pirate's Cove, and developed by Mike Selinker and Bruno Faidutti, Key Largo transports players into the Florida Keys in 1899. As the new century dawns, players ply the thriving trade of finding treasures in shipwrecks around the island. Before a hurricane hits, players need to search the many shipwrecks and sell the lost treasures to the island denizens for as much cash as possible.

This was designer Paul Randles' final game before passing away in 2003. Tilsit Editions published it in French, German, and Italian in 2005, and Titanic Games made it available in English for the first time, with an all-new graphic design and pieces.

The Titanic edition of Key Largo contains: Full-color board of the island in the Florida Keys 5 wooden boats 1 diving helmet 130 cards 15 divers 40 hoses, tridents, and weights Money Full-color rulebook

The setting : The action takes place on a Caribbean island, in the very last days on the 19th century. The island has long been a pirate's harbour, and it has recently be found out that there were many sunken galleons around. Hurricane Katty is due in ten days, so you have little time to hire a diver team and bring back as much sunken treasure as possible.

The systems : Key Largo is a double-guessing game, like Paul Randles' other game, Pirate's Cove. Every morning, each player secretly decides what he will do the coming day - take tourists dolphin watching, search a wreck for treasures, sell treasures at the market, buy equipment at the local shop, or go to the tavern to hire more divers and listen to the rumours. It's also a light management game, where you start with little cash and must make your money grow through fruitful investment. The winner is the richest player when the hurricane breaks through and stops all diving around the island.

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