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It comes with 100 green prompt cards and 400 white answer cards. All of the answer cards are direct quotations from Moby-Dick.
In each round, the players each submit one white card to complete the green prompt card.  The judge awards the point to whichever player submitted the wittiest answer.
In each round, players each submit one white card to complete the green prompt card.
Dick: A Card Game Based on the Novel by Herman Melville
100 mock-serious questions for our times. 400 answers taken word-for-word from the pages of Moby-Dick.

Dick: A Card Game Based on the Novel by Herman Melville (2015)

Players
4–30
Best: 6, 7, 8, 9
Playing time
20–0 min
Age
18+
6.40
Average rating
36
Ratings
1.00/5
Weight
#23506
BGG rank
Outside top 5,000
Publisher:Why So Ever
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2, Theme 3
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Card GameWord GameParty GameHumorNovel-basedMature / AdultSimultaneous Action SelectionHand Management

Overview

Dick is a party game in which you use direct quotations from Herman Melville's 1851 novel, Moby-Dick, to propose answers to mock-serious questions. It is a game about playing irreverently with words and meanings.

In each round, one player serves as a judge and reads aloud a question or fill-in-the-blank prompt from a green card. The other players submit white cards, each containing a verbatim quotation from Moby-Dick, as suggested completions for the prompt. The judge reads all the submissions aloud and chooses the best one, construing "best" however he or she sees fit. The winner keeps the green card, everybody replenishes their white cards, and the role of judge rotates to the next player. At the end of the game, whoever has the most green cards wins.

The game depends on understanding the particular wit of the other players and strategically playing answers to appeal to each round's judge. The sheer irreverent weirdness (sexual and otherwise) of Moby-Dick is what makes the game exciting and hilarious.

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