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Kris Burm playing C-Cross
Production too :-)
End game of C-Cross
C-Cross, Clemens Gerhards, 2015
Production

C-Cross (2015)

Players
2
Best: 2
Playing time
20–30 min
Age
10+
7.53
Average rating
58
Ratings
2.00/5
Weight
#13393
BGG rank
Outside top 5,000
Designer:Ludovic Gimet
Publisher:Gerhards Spiel und Design
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyPattern Building

Overview

In C-Cross, you want to connect two opposing sides of the game board with your own tiles — but before you can place a large C-shaped tile on the board, you need to place three pawns in the area where this tile would go. When you do conquer an area with three of your pawns and cover it with one of your tiles, you return those pawns to your supply. The tricky part, however, is that if your opponent has a pawn in this area when you cover it, you must lose one of your pawns elsewhere on the board, replacing it with the opponent's pawn!

If you connect two opposing sides with your C-tiles, you win. Alternatively, if your opponent can't play, you also win!

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