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Lee's Invincibles Grand Campaign Setup
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Mr. C picking his targets

Lee's Invincibles: Gettysburg Campaign of 1863 (2016)

Players
2
Best: 2
Playing time
60–120 min
Age
13+
7.06
Average rating
63
Ratings
2.50/5
Weight
#15394
BGG rank
Outside top 5,000
Designer:Grant Wylie, Mike Wylie, Matt Burchfield
Artist:Sean Cooke
Publisher:Worthington Publishing, LLC
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 5, Theme 5
Strategy7.0
Luck9.0
Interaction5.0
Complexity5.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameAmerican Civil WarPost-NapoleonicAction PointsSimulationDice RollingPoint to Point MovementVariable Set-up

Overview

LEE’S INVINCIBLES: VOLUME II focuses on Lee’s 1863 Gettysburg Campaign from Fredericksburg to Harrisburg. As Lee can you do what wasn’t done and defeat the Union army leading to the capture of Washington DC and independence for the Confederacy? As Hooker or Meade can you defeat Lee and drive his army into the Potomac forcing his surrender and ending the war years early.

Each game focuses on one or two particular campaigns from the war. The maps may be joined to lay out the Civil War in the Eastern Theater with campaigns from 1861 to 1865. Each box game comes with a 22" x 17” sturdy game map, blocks, labels, series rules, campaign specific rules, battle board, and dice. The games are playable in 2 hours or under.

Also, all three games boards can be combined for additional campaigns.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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